Sandboxes, of which an incredible number proliferated after the resounding success of Minecraft, are no longer in such wild demand: most of them either died while sitting in Early Access, or simply turned out to be slag. Nevertheless, some projects were able not only to survive, but even to be born! So, tremble, because today we will talk about Starbound, which has been in beta for more than three years!
Starbound
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He also distorted the plot background)) Plus he missed (scored?) for a bunch of other possibilities (like NPC companions). Simply put, the review is very superficial.
Until Terraria No. 2 came out, and the first one has been played far and wide, Starbound is the only right choice in my opinion. I don’t remember any other decent 2D sandboxes with a side view. Remind me if I’m wrong.
Terraria actually served much better content than Minecraft. Development there was much better planned.
Starbound has a big advantage over terraria – you can completely ignore construction and focus on research. You simply don’t need to build yourself a home to survive, or move forward (like in a lane or terraria). From the planets you only need resources, and the local upgrade system encourages you not only to dig deep, but also to run across the surface of the planet, looking for settlements or abandoned buildings such as temples or mines.
At the same time, if you still want to create a home for yourself, then there are a lot of decorations here, for every taste.
In general, I would like https://royalace-casino.co.uk/withdrawal/ a little more thoughtful content (at this point, the game has, in fact, only two optional missions), more thoughtful settlements, and unique biomes.
Vanya is the main fan of indie games and probably the only one who plays sandboxes. Nobody else would have taken on the review
I don’t agree with the assessment, it seems to me that the game deserves raisins. Moreover, I don’t really like sandboxes that much, but Starbound is a fire. Perhaps the main release of the summer after Inside.
I don’t know about the generated quests, but the story ones can be completed in parallel. If you managed to scan the clues at the same time, you can get into the story mission together and complete it together.
On what basis is this the “main release of the summer” “in its field” if besides it nothing else came out in this genre?
It’s strange, it seems that the theme with random generation of everything was the main feature that the developers advertised, so in the end they decided to abandon it?
I’ll tell you more – they brought optimization (to the unstable branch), at least for AMD hardware. I almost fell out of my chair when I logged into the server and didn’t see any lags or low framerate.
By the way, there is also a very cool feature – archeology – you can dig up bones, make skeletons of animals or even people and display them as exhibits. You can start your own museum!
You can also add to the disadvantages that in co-op you have to go through the same quest twice
First for myself
Second one for a friend
Well, no one seemed to be in a big hurry, the game sold well early on, I was actually surprised when I saw that it was released, I thought it would be forever being improved.
Some people above have already said this, but for me, who generally finds sandboxes boring, I really liked Starbound. It’s very interesting to explore, and even better with friends. There are QUESTS! Quests in the sandbox! It’s interesting to pick up all the new equipment in order to finally get somewhere (for example, before, in order to get to the planet’s satellite, you had to upgrade like that). Personally I really liked it. On the verge of raisins
I’m judging from my own perspective (like you, by the way) and I have no problems with HoW 4, but I’m not interested in Starbound at all. And it’s better not to mention the questions of the majority and minority, I have an idea of what he’s reading.looks at what the majority plays and in rare cases this majority is interested in quality things, judging by the sales, the majority will like magic..